D0 → μ0 → D1 → μ1 → D2 → μ2 → D3 → μ3 → D4 → μ4 → D5 → b6 → D6 → r6 → D0
The dimension-first spine
A scaffold, not a census forced on nature. Each page separates inherited mathematics or science from Emergentist interpretation, and every crossing carries a prediction and a way to fail.
How to read it
- D4 is actual; D5 is possible. An actual D4 model token may represent D5 possible content.
- μ₀…μ₄ are candidate apertures. Empty evidence remains unassessed.
- b₆ and r₆ are boundary relations, not additional μ-crossings.
- The matter→bond→life→mind→choice story is an optional interpretation, not the owner of the formal registers.
- The numbering is dependency priority, and nothing else. Three orders must not collapse into it: dependency priority asks what rules and carriers a realization presupposes; actuality asks what causally occurred; psychological salience asks what is vivid or important to someone now. A higher number therefore implies no greater reality, vividness, moral worth, causal power, or standing of any person or thing placed near it. A ladder invites exactly that misreading, so it is refused here in writing.
One reading route · no proof transfer
From the whole to its consequence
Dasein asks for the whole account; the dimension pages type its dependencies. D5 then distinguishes possible and actual power before the selected G7@1 vocabulary is projected into the Burrisphere, translated through Rosetta, and returned to practice by the Soul Loop. This sequence is a handoff, not a derivation: geometry does not force seven, G7@1 != GEN7@1 (G7@1 ≠ GEN7@1), and convergence is not truth evidence.
The D5 display adds one selected 360° display path—a reading itinerary (presentation-itinerary-only), not time, dynamics, recurrence, moral ascent, or a count source. Its signed G7 plane remains distinct from the lowercase reciprocal chart and uppercase node model: φν=1 everywhere is constant, while B = 2/(φ+ν) ≤ 1 reaches its unique maximum B=1 at φ=ν=1.
Game theory is not exhausted. A further [C] wager proposes that cross-game self/other direction and possible/actual power-channel orientation is maximally compressed by the selected 4-cell M4 vocabulary. This intensional-not-extensional compression does not reconstruct native games; it preserves players, coalitions, information, timing, payoffs, repetition, stochasticity, institutions, learning, equilibrium concepts. Inspect that bounded compression →
Maximality test · [C]: preregistration-required-not-run; lossy coding; 7 fields fixed before coding; 3 comparators; criterion declared rate-distortion frontier; definition minimum-description-length-at-fixed-acceptable-performance-within-preregistered-comparator-class; 3 kills; globalUniqueEstablished=false; truthEvidence=false. A finite run cannot prove unique global maximality.
Related instruments and preserved visual studies
Suda notes · The Egg · Riemann view · Earlier journey view
These are supporting projections. The typed spine above governs where they conflict.